Saturday, January 18, 2020

Dream Home Board Game Review

Grabbing cards to make rooms of the desired size isn’t all that interesting, so what else is there? One of the big impediments to your goal is that you can only build rooms that have a stable foundation below them. To start a game, this means three of your main floor rooms and the two basement rooms. In order to build the second floor, you need something on the first floor below it. This alone turns Dream House into a fun puzzle of timing and planning. The bonus or enhancement cards really start to add something to the game.

dream home game review

So the game itself is, rather fitting for a game about building a house, all about planning. Sticking a single point bathroom slap bang in the middle of a row will immediately stop you from building your three card living room. On the other hand leaving the space for that third card could always be a bit ambitious. After all, if you’ve got your eye on that three piece suite then the chances are so does someone else. Points are also scored for functionality, having a bedroom, bathroom and a kitchen earns you a bonus 3 points, as does having a bathroom on both top floors. You receive a strike each time you don’t guess correctly, and three strikes mean the round is over.

Review Summary

It’s worth noting that the voice of the host sounds eerily like the late Ray Combs, the original host of television game show. Family Feud Dream Homereally wins when it comes to easy and entertaining game play, though it could do with a better in-game thesaurus. The end result is a pack that plays entirely to the strength of existing game mechanics, rather than halfheartedly attempting to add entirely new ones. This game has got to be the best renovating match 3 game I've ever played!! It's super easy to get power ups to help you pass the level. I just installed the game and have finished 2 complete rooms already.

dream home game review

The top card is some kind of enhancement to your house, maybe a roof, treehouse, architect, sauna, or shelving. Dream House is a set collection, drafting game with a spatial aspect from Asmodee Digital. Players are tasked with building, well, a Dream House by selecting rooms and bonuses across 12 rounds, adding them into their initially empty house. Once each player has had a chance to draft 12 rooms, the game ends and points are tallied.

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Each card clearly explains its requirements and there is a helpful guide in the rulebook, but here are some examples of how the cards work together and how you score points in Dream Home. Any cards still on the board are discarded and both rows are refilled. At the end of the twelfth round, the decks are empty and the game ends. Players tally their points and the player with the most points wins. Dream Home is a lightweight set collection and card drafting game that has players striving to create their dream home. “Dream” being defined as the home that scores the most points, not the one that looks the coolest.

dream home game review

Dream Home is one of those games where you never truly know who has won until the final scoring. Now I love a box insert, and the house shaped plastic insert inside this game is brilliant. Probably one of my favourite inserts in fact, it all packs away beautifully. Arguably there is a lot of wasted space in the box too and it could’ve been shrunk down a bit quite happily.

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ISlaytheDragon.com thanks Asmodee for giving us a copy of Dream Home to review. You can’t place a room if there’s an empty space directly below it. Certain rooms can only be placed on certain floors of your home. These affiliate advertising programs are designed to provide a means for sites to earn advertising fees by advertising and linking to their websites.

dream home game review

The rules for placing room cards may limit your card selection, though if the resource card is good enough, you might be willing to take a room card that you can’t play and use it as an empty room. Roof – Now you look at all your roof cards and try to score the best you can. You need at least 4 roof cards in order to have a complete roof. If you can create a 4-card roof of matching color, you score 8 points. If the roof is complete but of mismatched colors, you score 3 points.

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Except I’d have a pool…..and a cinema room…….oooh and a spa…..and, I’ll stop now. Talking of theme, the art on each of these cards is beautiful. Like a particularly nice rug, this really ties the game together. For such small cards there’s a ton of detail on each of them. If any games do take longer than usual it’s because people are spending all their time staring at the art. The last little touch is that all the room art flows together to create continuous rooms no matter which way you organise them and this is so satisfying to look at.

The other components are good quality and the player boards are thick and well done, but there just isn’t that much here. Speaking of resource cards, if you think that remembering which colour roof cards you have in your collection is easy then think again. Guaranteed someone will pick their first one and loudly pronounce “I’ve got a red tile” only later in the game to mutter to themselves “wait, was I collecting brown tiles? ” it’s actually a small source for celebration as you finally turn over your cards and see that you’ve matched four colours.

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Your Dream House starts with twelve empty rooms across three floors. Two of these are basement rooms, then two floors above, each with five rooms. The bottom card on all five pairs is a room which can be placed somewhere in your house.

It’s not a flaw in the game, just something I noticed and a little tip if you want to win. Playing to win and building your ideal dream home are not always the same thing, despite the game’s title. However, it’s not quite as simple as slapping cards onto your board in any order. There are placement rules for the cards and some of the cards offer bonuses or special abilities.

It’s nice to look back at the house you’ve created at the end of the game, regardless if you’ve won or not, and be impressed of what you’ve created. Each player receives a home board and the main board is laid out in the middle of the table. Place the room cards on the bottom of the main board and deal out five face up. Then place out four resource cards above the room cards leaving the left most empty. Dream Home is an excellent introduction for entry-level gamers to card drafting games.

dream home game review

The replayability of Dream Home is hampered as there is no way to change up the home functionality objectives. The rule for having a bathroom on each floor for example gives some direction to the players to not solely aim for high point scoring rooms. If that objective changed each game it would help the experience stay fresh by making what the rooms were “worth” more dynamic. Four cardboard objective reminder tokens are included in the box, which is great for making sure everyone is informed. Though, those 4 could have been different objective tiles to play with over different games.

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